MCastle 2.06 - Blake 4


Hello everyone, Keyko here with the last itch release before hiatus. I'm going to be taking a month off to enjoy some time with family and friends, but let's discuss this at the very end. I'd like to focus instead on what we prepared for you guys with this latest devlog.

Blake 4 is here with 14k words total. I'd like to thank Gatr for your continued help editing the story ever since N3s. You've impacted our content greatly, the story feels much smoother now. The two (but not really) CGs for this month are drawn by Makfuno which is a new artist that joined our team recently. If anyone's wondering---- Ryan 4 was drawn by Kinutao instead.

We updated the "About" section -> it turned into "Credits" and you'll find all the people who worked\still working on the game in there + their socials if you ever feel like reaching out or you've got work for them. 

D1\D2 Grammar fixes -> I want to thank Guilhem for helping me with D1\D2. We fixed a lot of grammar mistakes that I struggled with and we're not done yet. There's still a lot of work left to do, especially at the route split and D3. Thankfully N3s and onward won't need it.

The roadmap -> takes into account my hiatus which is the whole month of September. Neither site will receive a build. We resume work starting October.

Itch
August -> Blake 4
September -> Nothing
October -> Patrice 4

Patreon
August -> Patrice 4
September -> Nothing
October -> Dylan 4

Feedback answers -> I'll drop them in the middle of September probably? Since those are easy and it's just me yapping back at you. You're free and encouraged to use my free spaces in the feedback to discuss Blake 4 with me if you have something to say. I will see it.

BLAKE 4 READING GUIDE -> Read this if you've read Ryan 4, if not--- ignore. It contains minor spoilers.
Some people told me how they're worried about missing additional flavor text when routes repeat certain scenes because the only tool we currently have is to quickly skip through and I get it. I've been looking for a coder to solve this issue because the game cannot recognize duplicate text right now. We have someone working on it rn, but progress is slow. At least it's good news, right? Anyway---- in the meantime, I've decided to write short reading guides to help you until the problem is fully solved.

SPOILERS -> The first sequence is unique, then you'll see the same things all the way until the end of Saffron's Stash. You'll find only a few passing lines and some swapped dialogue to match this route. Everything afterwards is completely new until the whole group gathers up at night, that one is also skippable and then you want to read after Joel leaves the group, that is new.

Files

ml.c-release.apk 376 MB
97 days ago
MoonlightCastle-2.06-pc.zip 393 MB
97 days ago
MoonlightCastle-2.06-mac.zip 358 MB
97 days ago

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