Dylan A - Day 3 public release


This marks the start of juicy stuff, can't wait to see you guys try it! I personally felt very proud of this one in particular. This month Dylan A, next one is Dylan B (The two routes are already completely different from one another)

  • New main menu CGI added
  • Trigger Warning picture added*
  • Save files unstable**
  • New sprites
  • Day 2 has been edited and fixed
  • Mobile version "Settings" bug fixed

*You'll see the warning picture at the very beginning when a new game begins, feel free to give it a look before resuming to new content

**We're preparing the client to handle affection and, to do that, the code has been changed a lot, causing potential issues with old save files. There is a small chance for the game to crash while the other 99% will simply have incorrect affection values. We're working on a "jump" button that lets you immediately skip to the closest choice for the next update. It will be useful for the future when all the save files will be nuked.

(We started working on the UI, also little extra info, we're considering a sprites rework.)

Files

moonlightcastle.android.apk 326 MB
Nov 22, 2022
MoonlightCastle-9.0-linux.tar.bz2 316 MB
Nov 22, 2022
MoonlightCastle-9.0-mac.zip 309 MB
Nov 22, 2022
MoonlightCastle-9.0-win.zip 326 MB
Nov 22, 2022

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Alsoooo we cleaned up the itch page, looks way better now!